import aLibrary.AButton;
import java.awt.event.*;


public class ResetButton extends AButton {
  TargetGame myGame;

  public ResetButton(int x,int y,TargetGame d) {
      super(x,y,75,25);
      setText("Reset");
      myGame=d;
  }

  public void actionPerformed(ActionEvent e) {
      myGame.reinit();
  }
}
