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Charles Cusack
Computer Science
Hope College
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InheritanceExercise


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BasicString.java
DrawingPanel.java
DrawingStuff.java
Oval.java
Rectangle.java

Rectangle.java

import java.awt.*;

/**
 * Rectangle class
 * @author Chuck Cusack
 * @version 1.0, September, 2006
 */
public class Rectangle
{
	private int x;
	private int y;
	private int width;
	private int height;
	private Color color;
	private boolean isFilled;
 	
    /**
     * The defualt constructor, which creates a 0 by 0 object at (0,0)
     * that is white and not filled.
     */
    public Rectangle() {
	    setLocationAndSize(0,0,0,0);
        setColor(Color.white);
        setFilled(false);
    }  
    
    /**
     * The constructor that creates an object at (x,y) of size
     * width by height, of the given color, and filled or hollow
     * based on the value of isFilled
     */
	public Rectangle(int x, int y, int width, int height,
	                       Color color, boolean isFilled) {
	    setLocationAndSize(x,y,width,height);
	    setColor(color);
	    setFilled(isFilled);
	}
		
	/*
	 * The standard get and set methods
	 */
	public void setFilled(boolean isFilled) {
	   this.isFilled=isFilled;
	}
	public boolean getFilled() {
	   return isFilled;
	}
	public void setColor(Color color) {
	   this.color=color;
	}
	public Color getColor() {
	   return color;
	}
	public int getWidth() {
	    return width;
	}   
	public void setWidth(int width) {
		   this.width=width;   
	}
	public int getHeight() {
	    return height;
	} 
    public void setHeight(int height) {
	   this.height=height;   
	}
	public void setSize(int width,int height) {
	    setWidth(width);
	    setHeight(height);
	}
	public int getX() {
	    return x;
	}
	public void setX(int x) {
		   this.x=x;   
	}
	public int getY() {
	    return y;
	}
    public void setY(int y) {
 	   this.y=y;   
 	} 
	public void setLocation(int x,int y) {
	    setX(x);
	    setY(y);
	}  
	public void setLocationAndSize(int x,int y,int width,int height) {
	    setLocation(x,y);
	    setSize(width,height);
	} 
	
   /**
	 * Overriding drawObject from GraphicalObject so it actually
	 * draws something.
	 */
	public void drawObject(Graphics g) {
	    // Save the current color so we can reset it when we are done
	    Color oldColor=g.getColor();
	    
	    g.setColor(this.getColor());
	    if(isFilled) {
	        drawFilledShape(g);
	    } else {
	        drawHollowShape(g);   
	    }
	    // Reset the color back to the original.
	    g.setColor(oldColor);
	}
	
	//-------------------------------------------------------------------
	// The methods to draw the shapes, based on whether they are filled
	// or not.  The changing of the color is taken care of already,
	// so these methods only need to draw the object.
	
	/**
	 * The method to draw the rectangle if it is filled in.
	 */
	private  void drawFilledShape(Graphics g) {
	    g.fillRect(x,y,width,height);
	}
	/**
	 * The method to draw the ractangle if it is not filled in.
	 */
	private void drawHollowShape(Graphics g) {
	    g.drawRect(x,y,width,height);
	}
}